It’s been a long time. I have been dealing with the last year of university so I let this slide for 5 months. I’m going to pick it up again now, now that I find myself doing nothing at all. So starting tomorrow Qtr. Circle Back is back baby.
XusesGB has featured in my Vergil round-up before, and this video isn’t exactly new, but it’s the first time I’ve come across it and boy is it good. It’s the first of a series that Xuses hopes to do on teaching you all about Vergil.
Episode one covers the basics, like what is best to use, Helmet Breaker or Starfold kick, if you’re going for a OTG assist. How to use his roundtrip move in combos and how to link from his super. Plus which normals to use and how to get in and little bit on teleports.
Capcom have released a new trailer featuring some of the buffs to characters and exhibiting some of what the new changes can really do for some characters. The games free update is slated for a December 13 release. The trailer is on Capcom-Unity’s YouTube Channel
There’s also a strange little thing with Yun and Ryu at the end of the trailer showing that Yun can’t set up a meaty palm in the corner anymore and that Ryu’s fierce Shoryuken is no longer a two hitter.
If you haven’t already check out the final change log for ver.2012 here.
Check the video:
Spider-Man has gotten a little better compared to his vanilla counterpart, he’s got a new move and it’s not just his “same old web throw loops” as before, Xero18 says in the description of the video.
The new OTG makes for good assist setups and midscreen setups so I think we might be seeing some more Spider-Man’s coming out of the web of Nemesis, Novas and Hawkeyes soon enough.
Check the video down below.
That’s right folks the first trailer officially unveiling Shadowloo Showdown 2012. Posted up on Shadowloo’s YouTube channel, it’s depicts that Asia dominated the all the other international competition, so this time around there will be qualifiers all over the world to get the best from each contentent to compete in an epic competition of top players. It confirms that this years Shadowloo Showdown will be held in Melbourne, the 5th and 5th of may, 2012. If it’s anywhere near as good as last year then we’re in for something truly spectacular here. Check out Shadowloo’s website here for more details.
Without further delay watch the trailer below.
The, frankly, mental character that is Phoenix Wright is a welcome addition the already wacky game of UMVC3. For me it’s the sounds and the ridiculousness of his moves (seriously that sneezing special in to the ground is freaking excellent,) that truly make him shine from the others in the rosta. Well that and objection mode that makes him the best assist in the game, but I digress.
Neorussell has popped up a combo video for us showing some tech with the character. It’s an important video because it shows the potential from combos from throws, ground and air, and a plethora of ways to hit his objection so he can go in to turnabout mode for that cheeky invincible assist or some major damage; he also shows of some level 3 X-Factor shenanigans.
Look out for his Rocket Raccoon video, coming soon.
Similar to what I did for Nemesis, this will a little collection of videos to help people, and myself, with learning what you can do with Vergil on your team. Now Virgil seems very, very good at the moment but we all know how things can change in Marvel Vs. Capcom, but at the moment he seems a little similar to Dante in vanilla in terms of damage output etc, but he does have a lot of minus frame (dis)advantage on his moves.
For example, say after an air Dimension Slash you have to wait for him to put his sword away, and if you mess up the combo and miss that attack you’re just free for someone to get a combo, so you have to be on point with execution with this character. So not quite as good as vanilla Dante. However you can get an easy 1.2 million damage from his level 3 so what’s a little minus frames ay? He’s fast though and he has some good X-Factor combos that really hurt.
This is just what I’ve seen and my opinion, but be sure to correct me if I’ve got things wrong.
First up we’ve got an upload from Remixx2009, who shows off some tech and some nasty combos with and without assists in this, albeit a little corny, combo video.
Next up we have a video displaying loop capabilities without assists with Spiral Swords from Agentslydog. He breaks it down depending how much metre you’re willing to spend and considering that metre is harder to gain in this game you should always be keeping a watchful eye on that metre gauge so you don’t get caught out trying to do a combo you haven’t got metre for.
Here are a couple of videos from XusesGB. He goes through, extensively, Vergil’s basics to advanced combos and what to do when you’re down to just lonesome Vergil and some level 3 X-Factor to burn. Make sure to check out his channel and prepare to learn a lot.
And finally, for all the new comers who just picked up the game, and think Vergil looks cool, here’s a neat video from Vesper Arcade showing you timing and execution for all his missions in mission mode, which is really helpful if you’re just starting out.
I’ll post more videos if and when I find them for my team (Vergil, Dante, Nemesis) just as a guide for me and other people looking to learn them. Now get in the lab and activate that devil trigger, let’s go!